Backed by Espresso & RamenTouchPlay is self-funded. So far.

The fastest way to ship custom playable ads.

Go from screen recordings to high‑performing, launch‑ready playables in minutes.

Experience inference-speed creation.

TouchPlay — playable.htmlLaunch ↗PLAYABLE ENGINEtouchplay.dev Blip·Always Building?Blip is a jerboa, the fastest animalyou've never heard of. Fitting.Particle burst added — 120 sprites,GPU-accelerated. Still under 100KB.→ Tuning gem weights for CTRMake gems explode on match —max drama. Chain reactions.Done. 3-match burst + chain reaction.Screen shake included. 60fps solid.→ 81KB · MRAID compliant · 0.3s loadOverdriveBlip is cooking...Hopping between lines...Making competitors nervous...Writing from scratch...Make the CTA button pulse...</>playable.htmlmagic.jssignals.jssurface.css123456789101112131415161718<!doctype html><html lang="en"><head><meta charset="utf-8" /><meta name="viewport" content="width=device-width,initial-scale=1" /><title>TouchPlay Magic</title><style>.tp-shell{min-height:100vh;background:#09090b}</style><script src="touchplay.magic.js"></</script></head><body><div id="tp-stage" data-engine="touchplay-magic"><button class="tp-cta">Play Now</button>TouchPlayMagic.mount("#tp-stage", "blip-demo")</div></body></html>Blip: magic hook looks cleanLIVE PREVIEW2,480LVL 400:28+150PLAY NOW →

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